Tuesday 19th October 2021

Archive for the ‘mobile’ Category

Compatibility tables for support of HTML5, CSS3, SVG and more in desktop and mobile browsers.

*

*

*

Handy information for your development in HTML5 and CSS3. Follow this link >> Can I Use?

*

*

*

 

 

 

 

Is it the cross road ahead?

With the recent announcement of Adobe stopping development of the Flash Player for Mobile browsing and their donation of Flex to Apache, there comes many unanswered questions for developers and designers using the Flash platform.   Here is the link to an article regarding the series of Adobe actions and their future focus on development tools with the evolving technology changes in mind.  >> The New Adobe Roadmap for Flash, AIR and Flex

Flash Apps Screen Specs for iPhone, iPad and Samsung Galaxy Tab

When you heard the announcements from companies releasing their tablet devices, you know tablet devices are here to stay. With reporting of increasing sales and usages of mobile devices, the demand for applications on these devices are raising as well. Besides deciding the development language, screen specs is the first thing to determine before designing your apps on particular devices.  There are other considerations like size of the images/graphics, type of media files, size of buttons/touchable objects, media assets optimization… that needed to settle down before the actual development.  We can look into those topics later on.

For now, I would put into the chart of the screen specs for the three most popular devices that I have encountered during my apps development.

Screen Size
Resolution
Flash Package
iPhone
3.5″
640 x 960
ios
iPad
9.7″
1024 x 768
ios
Samsung Galaxy Tab
7″
1024 x 600
Air Android

Continue Reading »

Apple Eases App Development Rules, Adobe Surges -

Apple has opened up the App Store review process, dropping its harsh restrictions on the tools developers are allowed to use and at the same time actually publishing the App Store Review Guidelines — a previously secret set of rules that governed whether or not your app would be approved.

Read More http://www.wired.com/gadgetlab/2010/09/apple-lifts-app-store-flash-ban-publishes-app-review-rules/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+wired/index+(Wired:+Index+3+(Top+Stories+2))#ixzz0z5IBll9d

Mobile development is sexy – Adobe Air for Android

Getting started with Adobe AIR for Android by Brian Rinaldi