Saturday 31st July 2021

Archive for the ‘Flash’ Category

Tips on Improve Your Adobe Air App Performance

By flashmagazine.com:   ”ten techniques used to improve performance, usability, and security of AIR applications, and to make the development process faster and easier:

  • Keeping memory usage low
  • Reducing CPU usage
  • Storing sensitive data
  • Writing a “headless” application
  • Updating the dock and system tray icons
  • Handling network connectivity changes
  • Creating “debug” and “test” modes
  • Detecting when the user is idle
  • Managing secondary windows
  • Programming for different operating systems……..”

Follow this link for the full article on ten useful tips to optimize your Adobe Air App performance:  Ten tips for building better Adobe AIR applications



Is it the cross road ahead?

With the recent announcement of Adobe stopping development of the Flash Player for Mobile browsing and their donation of Flex to Apache, there comes many unanswered questions for developers and designers using the Flash platform.   Here is the link to an article regarding the series of Adobe actions and their future focus on development tools with the evolving technology changes in mind.  >> The New Adobe Roadmap for Flash, AIR and Flex

Adobe AIR and Adobe Flash Player Incubator

Things did got moving fast.  Adobe recently released new Incubator built with promising new features.

Here are the list of the new features including native JSON support:

Media/Real Time Communications

  • G.711 audio compression for telephony
  • H.264/AVC SW Encode for camera encoding

Language/VM

  • JSON (JavaScript Object Notation)
  • GC Advice
  • Socket Progress Events
  • Pause/sleep/resume Events

Security

  • Secure random number generator
  • TLS (Transport Layer Security) sockets
  • TLS socket policy file

Download the latest built at Adobe Labs, which includes Stage 3D API (“molehill”) for Flash Player.

Flash Apps Screen Specs for iPhone, iPad and Samsung Galaxy Tab

When you heard the announcements from companies releasing their tablet devices, you know tablet devices are here to stay. With reporting of increasing sales and usages of mobile devices, the demand for applications on these devices are raising as well. Besides deciding the development language, screen specs is the first thing to determine before designing your apps on particular devices.  There are other considerations like size of the images/graphics, type of media files, size of buttons/touchable objects, media assets optimization… that needed to settle down before the actual development.  We can look into those topics later on.

For now, I would put into the chart of the screen specs for the three most popular devices that I have encountered during my apps development.

Screen Size
Resolution
Flash Package
iPhone
3.5″
640 x 960
ios
iPad
9.7″
1024 x 768
ios
Samsung Galaxy Tab
7″
1024 x 600
Air Android

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Preview Adobe Flash Builder “Burrito”

Key themes for Flash Builder “Burrito” include:

Proceed here for details.