When you heard the announcements from companies releasing their tablet devices, you know tablet devices are here to stay. With reporting of increasing sales and usages of mobile devices, the demand for applications on these devices are raising as well. Besides deciding the development language, screen specs is the first thing to determine before designing your apps on particular devices.  There are other considerations like size of the images/graphics, type of media files, size of buttons/touchable objects, media assets optimization… that needed to settle down before the actual development.  We can look into those topics later on.

For now, I would put into the chart of the screen specs for the three most popular devices that I have encountered during my apps development.

Screen Size
Resolution
Flash Package
iPhone
3.5″
640 x 960
ios
iPad
9.7″
1024 x 768
ios
Samsung Galaxy Tab
7″
1024 x 600
Air Android

To avoid your apps scaled upon launching, add the following to your app’s timeline or launch document class file:

stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;

Use stage.stageWidth and stage.stageHeight when determining the stage resolution of your app.

Until next post, more on my findings on developing Mobile Apps with Adobe Flash.